Gaming is my big passion. What makes me even more enthusiastic is how games are made. As a child, I found the three-dimensional artwork of games impressive. Actually I knew then that I wanted to make my work out of this, which eventually brought me to the point that I found developing games more interesting than creating art for them.
In 2010 I started the study “Game Artist” at the ROC of Amsterdam. While doing my study, I learned a lot such as how to operate different Adobe and Autodesk software. We learned working in a team and this was sometimes challenging but very informative. At the end of January in 2014 I got my certificate of this study.
Since September 2014 I started my new Game Art study at HKU (University of the Arts Utrecht) in Hilversum, where I continue my passion.
Where I specialized myself is Autodesk 3D Studio Max, Photoshop, After Effects and Construct 2. After the second year I had a change of plans and switched from Game Art to Game Design & Development. My purpose & dream is to create innovative and beautiful games for people to enjoy.