My name is Piotr and I love making games. A good friend told me it’s important to tell stories in a way that makes an impact on people. I do that through games and you could even call it an abstract self portrait because you put effort into something you love and express yourself by doing so.

I’ve worked for some pretty cool clients and companies, including Studio Harm Hasenaar (SHH), Pampus (within SHH), GRiDD, Wilhelmina Children’s Hospital (WKZ), Eigentijds Nederland, Eigentijdse Jongeren and Holland Promotions.

These projects mostly contained either games, applications, experiences, printwork and . Check out my Portfolio page after finishing up here.


I’ve studied Game Art in 2010 at ROC of Amsterdam. This study helped me develop skills in several Adobe applications and Autodesk (3DsMax) software. I got my certificate at the end of January 2014 for this MBO4 study.

I made a great decision by starting a new study at HKU (University of the Arts Utrecht), which was Game Art. In the second year I switched to challenge myself more in Game Development, which was something more in my field because I. Love. To. Think. Especially if it’s about logic and structure. I’m obsessed with that stuff.

Yeah, so, I pretty much do everything. Next stop: tackling that whole space-time continuum deal by blowing your mind with my games.

Curriculum vitae



Piotr Tekien

Game Developer | CG Artist

Enjoy my Portfolio

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